Status On Editor and *Unix Builds

Thing’s been going a bit slow due to work but I am currently getting together editing tutorials as well as working on the editor. Hopefully when the weekend rolls around I’ll able to work full time on the tutorials and fix the majority of issues in the editor.

I am still without a *Unix operating system and I am in dire need of someone to help me out getting Doom64 EX to compile on Mac OS and *Unix platforms. If anyone is interested in contributing, then feel free to email me.

Last but not least, some previews of Doom Builder 64:

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8 thoughts on “Status On Editor and *Unix Builds

  1. Good luck!

    Yeah the first one (DB2) was a bit buggy. But I managed to make one mini map with it. This will probably make EX take off ;).

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