Netcode fixed and *unix support in upcoming release

Still working diligently for the upcoming 2.2 release and hope to see an update sometime this month. Some of the biggest additions is the fixing and cleanup of the network system which net games are now possible without the possibility of inconsistency errors. A new menu has also been added for easy access of configuring options for net games.

In addition to that, I’ve been receiving a ton of help for supporting Doom64ex on 32-bit and 64-bit Linux operating systems. It’s really exciting being able to see Doom64 run on something other than Windows. Kudos to Urchlay for making it happen! I’ll be posting another update soon once version 2.2 is ready for release and meanwhile here are some screenshots showing Doom64ex on Linux. More screenshots can be found in the media section.


6 thoughts on “Netcode fixed and *unix support in upcoming release

  1. This is seriously good work you’re doing here.
    As already said you need to get yourself a donations button, preferable through PayPal.
    I’ve gone around a few of the other forums I inhabit and posted a link to this site as people need to know about it.
    Doom 64 rocks and so do you! ๐Ÿ™‚

  2. Good to see that Kaiser is still around kicking ass. I’m looking forward to the release of 2.2 so I can run through the game in coop, something that was not possible in a faithful reproduction of the game until this engine was released. The prospect of this new version significantly enhancing the netcode is icing on the cake. Keep up the great work!

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