It seems like its becoming a common thing that I keep mentioning about the next Doom64EX release and then just drop off the face of the earth. With the holidays and all and having a ton of time now, I am going to be putting in full concentration on getting version 2.4 out the door. This version will be focused on addressing as many bugs and issues as possible (and maybe squeeze in some new features) and I am hoping to be done with it either by the end of this month or sometime in January.
Once version 2.4 is done, I will be focusing on version 3.0 which will be a huge milestone for Doom64EX. This will include porting the game code to C++ and migrating some of Kex2’s codebase over to Doom64EX. What does this mean? Probably nothing important, but aside from that, I will be focusing primarily on modding features. Some of these features will include:
- Static and dynamic lightmaps
- Baked lightmaps (like Quake)
- Nightmare flag (flag any monster to turn into a Nightmare-ish monster, similar to PSXDoom)
- Better input system
- Potential Client/Server system
- Custom object definitions
Speaking of which, after the release of version 2.4, Doom64EX’s codebase will be migrated over to Github. Again, probably not a big deal for some, but its something developers may benefit from.
Baked lightmaps is probably one of the biggest features that I’ve been working on for Doom64EX and while its not ready for verison 2.4, it will be ready for version 3.0. I am very excited to see it fully functioning and hope it will spice things up for wad authors, allowing for more atmospheric environments and being able to create really cool shadows.
And below is a sneak peak of ‘Nightmare’ flags in action. Basically you can flag this on any monster and it will give it the ‘PSXDoom’ Nightmare look to it and doubles its health.
In other news, in case no one noticed, the forums has gone through quite a large makeover thanks to meleemario and sector666. They have done some amazing work on improving the forums.
So yeah, lots of exciting stuff and improvements coming soon! Cheers!