Sorry for the lack of updates; work and obsession with TurokEX has prevented me from making frequent updates to Doom64EX however, version 2.6 will be available sometime this month. Hopefully this version will address the remaining bugs that’s present in version 2.5 and the next releases after that will be focused primarily on features and mod support.
I’ve been spending a large chunk of time invested in getting TurokEX done and just realized just how complicated this project has become, but despite of this, I’ve been making a lot of progress. Some of the latest features I’ve worked on is enhancing the renderer and incorporating some modern rendering features such as motion blur, FXAA, bloom, and light scattering. Hopefully, I’ll figure out how to properly incorporate shadow maps and SSAO as well.
Eventually there will be a new wordpress site dedicated to TurokEX but that will happen as soon as the project matures more.
In the meantime, here are some more progress screenshots of TurokEX: